AI Comp
Dark Star Verdict: Fast-8 Strategy
Tier A+ / Difficulty 3.5

A+
Dark Star Verdict: Fast-8 Strategy
The core of this comp is 6 Dark Star, relying on the Dark Star passive black hole to devour low-health enemies, while main carries Karma and
Positioning
Switch between final board, transition boards and variants.
Comp analysis
Core idea and suitable matchups.
The core of this comp is 6 Dark Star, relying on the Dark Star passive black hole to devour low-health enemies, while main carries Karma and Jhin deal high burst damage. The frontline consists of Vanguards and Brawlers, providing ample tankiness. In positioning, frontline tanks spread out to absorb damage, while the two backline carries separate to avoid AOE. Kai'Sa and Pantheon provide supplementary damage and crowd control. Overall, this is a late-game composition that requires fast-8 to find key 4-cost and 5-cost units.
Core champions and items
Prioritizes carries and fully itemized key units.
Game plan
Tempo, rolling, leveling and transition notes.
Item AllocationMain Carry Karma: Spear of Shojin (mana refund), Jeweled Gauntlet (skill crit), Archangel's Staff (stacking AP). Secondary Carry Jhin: Infinity Edge (crit), Last Whisper (armor shred), Giant Slayer (tank busting). Main Tank Mordekaiser: Warmog's Armor (HP), Bramble Vest (armor), Dragon's Claw (MR). Do not assign items to other units; use gold for leveling and rolling.Comp StrengthsOnce 6 Dark Star is activated, Dark Star units can create a black hole that devours enemies with less than 8% HP. Combined with high burst from Karma and Jhin, this quickly reduces enemy numbers. The frontline includes Mordekaiser, Leona, Cho'Gath, and Pantheon, providing multiple tank synergies (2 Vanguard, 2 Brawler, 2 Sorcerer), making them extremely durable. Karma's skill has a large area of effect, and Jhin's skill can penetrate the backline, ensuring ample late-game damage.Comp WeaknessesHigh item requirement, especially for Karma and Jhin needing core items; 6 Dark Star relies on high-cost units, making early transitions fragile; lacks AOE crowd control, so vs assassins or heavy dive comps, positioning adjustments are needed to protect the backline.Early Transition StrategyTransition with low-cost Dark Star + Brawler/Vanguard, e.g., Cho'Gath, Lissandra, Mordekaiser, Leona, Pantheon can form 2 Dark Star, 2 Brawler, 2 Vanguard, 2 Sorcerer. Prioritize building Karma's or Jhin's items (like Spear of Shojin, Archangel's) on a carry holder (e.g., Lissandra). Do not roll; save gold and fast level: level 4 at 2-1, level 5 at 2-5, level 6 at 3-2, level 7 at 4-1, level 8 at 4-5 or 5-1.Comp ExecutionAfter reaching level 8, start heavy rolling for Karma, Jhin, and Kai'Sa, while also upgrading Mordekaiser to 3* (2* is sufficient). If health is healthy, consider going to level 9 to add a strong 5-cost (e.g., Bard, Fiora) or unlock higher synergies. Keep Dark Star units while rolling to ensure 6 Dark Star is complete. If you have a Dark Star Emblem, give it to Pantheon or Leona to boost Dark Star strength.Alternative OptionsIf you can't find Karma, use 4-cost Xayah as main carry (pair with Sniper), and swap frontline for Ornn or Blitzcrank. If Jhin is slow to appear, use 4-cost Akali (Nova Strike Team) or Riven (Ranger) to supplement damage. A Dark Star Emblem can be given to any non-Dark Star unit; for example, giving it to Pantheon allows you to replace Lissandra with another high-cost unit.










