AI Comp
Star Weaver Bastion
Tier A / Difficulty 3.0

A
Star Weaver Bastion
The core of the comp is the critical strike bonus from 4 Star Weaver and the empowered hex bonus from 3 Stargazer, with Corki as the late-ga
Positioning
Switch between final board, transition boards and variants.
Comp analysis
Core idea and suitable matchups.
The core of the comp is the critical strike bonus from 4 Star Weaver and the empowered hex bonus from 3 Stargazer, with Corki as the late-game physical carry and Rammus as the main tank. The frontline consists of Jax and Leona forming a solid defense, while Milio and Ezreal provide the Future Warrior attack speed aura from the backline. The overall positioning is spread out, with tanks in the first row absorbing damage and carries/mages concentrated in the fourth row for safe output.
Core champions and items
Prioritizes carries and fully itemized key units.
Game plan
Tempo, rolling, leveling and transition notes.
Item DistributionMain carry Corki: Infinity Edge, Last Whisper, Giant Slayer (if survival pressure is high, replace with Bloodthirster or Edge of Night); Main tank Rammus: Gargoyle Stoneplate, Warmog's Armor, Bramble Vest (or Dragon's Claw); No items on other champions, Twisted Fate can take leftover AP items.Strengths4 Star Weaver grants all units 20% critical strike chance and 20% critical strike damage, combining with Corki's high physical crit damage for explosive output; 3 Stargazer provides empowered hex bonuses, boosting core champion combat power; 2 Future Warrior gives the whole team 15% attack speed, increasing damage output frequency; The frontline Rammus and Jax as Bastions provide dual resistances, ensuring sufficient tankiness.WeaknessesThe frontline relies on Rammus and Jax; if Rammus gets focused down or crowd-controlled quickly, overall durability drops; lacking AOE magic damage, it may struggle against high-armor frontlines; it has many low-cost units, so later on you need to three-star them or replace with higher-cost units to improve quality.Early Game TransitionAt the start, grab Recurve Bow or B.F. Sword, prioritize building Corki's items. Early on, use low-cost units like Twisted Fate, Caitlyn, Jax, Talon to activate 2 Star Weaver + 2 Stargazer, paired with any frontline (e.g. Leona, Poppy) to stabilize HP. Level to 4 at 2-1, level to 5 at 2-5, try to win streak or preserve HP.Mid-Late Game StrategyLevel to 6 at 3-2, roll a bit to improve quality, add Milio and Ezreal for Future Warrior. Level to 7 at 4-1; if Corki and Rammus haven't appeared yet, use other units as placeholders. Level to 8 at 4-5 or 5-1, find Corki and Rammus. Later, level to 9 depending on the game state; you can replace Talon with Xayah (for a higher-cost Stargazer) or add strong single units like Ornn, Bard.AlternativesIf Corki never shows up, use Xayah as the main carry and transfer items to her (Infinity Edge, Last Whisper, Guinsoo's Rageblade); if Rammus doesn't appear, replace him with Nunu or Ornn as frontline; for the Future Warrior slot, Milio and Ezreal can be replaced with Pantheon + any Future Warrior unit, still activating 2 Future Warrior.









