증강
증강
등급, 키워드, 덱 적합도로 증강을 검색합니다.
Stellar Combo실버
Gain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes.
Shieldmaiden실버
Gain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit.
Bonk!실버
Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill.
Termeepnal Velocity실버
Gain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target.
Find Your Center실버
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
Rolling For Days I실버
Gain 10 free Shop rerolls.
One Two Three실버
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
One, Two, Five!실버
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Yasuo's Golden Hex실버
Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.
Slice of Life실버
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Latent Forge실버
After 8 player combats, gain an Artifact anvil.
Dummify실버
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Charge Transfer I실버
Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.
Risky Moves실버
Your Tactician loses 20 Health, but after 7 player combats, gain 26 gold.
Lineup실버
Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.
Missed Connections실버
Gain a copy of each 1-cost champion.
On a Roll실버
Whenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold.
Lunch Money실버
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Kick Start실버
Gain a random 2-star 2-cost champion and 1 gold.
Twin Guardians실버
If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.
Recombobulator실버
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.
Late Game Specialist실버
When you reach Level 9, gain 30 gold.
Team Building실버
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.
Second Wind실버
After 10 seconds of combat, your team heals 40% of their missing Health.
Small Grab Bag실버
Gain 2 random item components.
Tiny Titans실버
Increase your current and max player health by 20.
Size Matters실버
Gain a Giant's Belt. After a champion starts combat with more than 3600 max Health, gain a Warmog's Armor.
Survivor실버
Gain 4 gold. After 3 players are eliminated, gain 100 more gold.
Makeshift Armor I실버
Allies without items equipped gain 30 Armor and Magic Resist.
AFK실버
You cannot perform actions for the next 3 rounds. Afterwards, gain 17 gold.
Augmented Power실버
Your next augment is one tier higher.
Extra Buckles실버
Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.
Current version disabled.
Backup Bows실버
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.
Flowing Tears실버
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.
Critical Success실버
Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more.
Continuous Conjuration실버
Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more.
Carve a Path실버
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.
Feeling Lucky실버
Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
Group Hug I실버
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
Boxing Lessons실버
Your team gains 30 Health for each ally that starts combat in the front row.
Climb The Ladder I실버
Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.
Best Friends I실버
Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.
Good For Something I실버
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
Healing Orbs I실버
When an enemy dies, the nearest ally is healed for 250.
Exiles I실버
Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.
Caretaker's Ally실버
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Pandora's Items실버
Round start: items on your bench are randomized.
Gain 1 random component.
Glass Cannon I실버
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Electrocharge I실버
Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Band of Thieves실버
Gain 1 Thief's Gloves.
Crafted Crafting실버
Whenever you craft a completed item, gain 2 rerolls.
Patience is a Virtue실버
Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.
Stand United실버
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.
Corrosion실버
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
Branching Out실버
Gain a random Emblem.
Branching Out+실버
Gain a random Emblem and a Reforger.
Item Grab Bag실버
Gain 1 random completed item.
Cognitive Tax실버
Gain 8 gold and 1 XP.
Cognitive Tax+실버
Gain 12 gold and 3 XP.
Slightly Magic Roll실버
Roll a die. Gain rewards based on the number rolled.
Expedition실버
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.
Partial Ascension실버
After 12 seconds of combat, your team gains 20% Damage Amp.
Restart Mission실버
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Silver Spoon실버
Gain 10 XP.
Focused Fire실버
Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
Teaming Up실버
Gain 1 random component and 2 random 3-cost champions.
The Tower실버
Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
Iron Assets실버
Gain a component anvil and 3 gold.
Vampiric Vitality I실버
You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.
Forge a Friend실버
The next 1-cost champion you buy is 3-star. Gain 5 gold.